Experience · Culture
2025
Shared Ground
Shared Ground
An exhibition language designed to make participation feel inevitable.
CLIENT
Civic Arts Forum
ROLE
Experience design, campaign system


THE WORK
An exhibition language designed to make participation feel inevitable.
An exhibition language designed to make participation feel inevitable.
THE WORK
An exhibition language designed to make participation feel inevitable.
01 / CHALLENGE
Turn a complex program of talks, workshops, and installations into an invitation that felt open rather than institutional.
Turn a complex program of talks, workshops, and installations into an invitation that felt open rather than institutional.
02 / APPROACH
A modular graphic system gave every participant a visible place in the program. Bold scale shifts and a flexible grid connected signage, schedules, and digital touchpoints.
A modular graphic system gave every participant a visible place in the program. Bold scale shifts and a flexible grid connected signage, schedules, and digital touchpoints.
03 / OUTCOME
Attendance exceeded the previous edition by thirty percent, and the system was adopted as the foundation for the forum’s future programming.
Attendance exceeded the previous edition by thirty percent, and the system was adopted as the foundation for the forum’s future programming.
01 / CHALLENGE
Turn a complex program of talks, workshops, and installations into an invitation that felt open rather than institutional.
02 / APPROACH
A modular graphic system gave every participant a visible place in the program. Bold scale shifts and a flexible grid connected signage, schedules, and digital touchpoints.
03 / OUTCOME
Attendance exceeded the previous edition by thirty percent, and the system was adopted as the foundation for the forum’s future programming.
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